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Forward edge of the battle area
Forward edge of the battle area













AbstractTacticalSymbol addGlyph, addGlyph, addLabel, addLabel, addLine, addLine, applyImplicitModifiers, assembleIconRetrieverParameters, beginDrawing, computeMinTextLayout, computeScale, computeScaledBounds, computeScaledRect, computeScreenExtent, computeSymbolPoints, computeTransform, createPickedObject, determineActiveAttributes, doDrag, doDrawOrderedRenderable, drag, draw, drawBatched, drawGlyphs, drawGraphicModifiers, drawIcon, drawLabels, drawLines, drawOrderedRenderable, drawTextModifiers, endDrawing, getActiveAttributes, getAltitudeMode, getAttributes, getDelegateOwner, getDepthOffset, getFormattedPosition, getGlyph, getGlyphAtlas, getHighlightAttributes, getIconRetriever, getLODSelector, getMaxSymbolDimension, getModifier, getModifierRetriever, getOffset, getPosition, getReferencePosition, getUnitsFormat, intersectsFrustum, isDragEnabled, isEnableBatchPicking, isEnableBatchRendering, isHighlighted, isShowGraphicModifiers, isShowHostileIndicator, isShowLocation, isShowTextModifiers, isVisible, layout, layoutDynamicModifiers, layoutGraphicModifiers, layoutIcon, layoutLabelRect, layoutPoints, layoutRect, layoutStaticModifiers, makeOrderedRenderable, move, moveTo, mustDrawGraphicModifiers, mustDrawIcon, mustDrawTextModifiers, mustLayout, pick, prepareToDraw, removeDeadModifiers, render, reset, setAltitudeMode, setAttributes, setDelegateOwner, setDepthOffset, setDragEnabled, setEnableBatchPicking, setEnableBatchRendering, setGlyphAtlas, setHighlightAttributes, setHighlighted, setIconRetriever, setLODSelector, setModifier, setModifierRetriever, setOffset, setPosition, setShowGraphicModifiers, setShowHostileIndicator, setShowLocation, setShowTextModifiers, setUnitsFormat, setVisible

forward edge of the battle area forward edge of the battle area

Specifies whether the text ("FEBA") will be drawn on the left or right side of the symbol. AbstractTacticalSymbol activeAttrs, activeIconTexture, activeModifiers, altitudeMode, BEogsh, currentGlyphs, currentLabels, currentLines, DEFAULT_DEPTH_OFFSET, DEFAULT_GLYPH_ATLAS, DEFAULT_LABEL_LINES, DEFAULT_MAX_TIME_SINCE_LAST_USED, DEFAULT_UNITS_FORMAT, defaultAttrs, delegateOwner, depthOffset, dragEnabled, draggableSupport, enableBatchPicking, enableBatchRendering, formattedPosition, frameNumber, glyphAtlas, glyphMap, highlightAttrs, highlighted, iconOffset, iconRect, iconRetriever, iconSize, iconTexture, LAYOUT_ABSOLUTE, LAYOUT_NONE, LAYOUT_RELATIVE, LOADING_IMAGE_PATH, LODSelector, MAX_SYMBOL_DIMENSION, maxTimeSinceLastUsed, modifierRetriever, modifiers, normalAttrs, offset, pickLayer, pickSupport, position, showGraphicModifiers, showHostileIndicator, showLocation, showTextModifiers, staticLayoutRect, staticScreenRect, thisFramesOrderedSymbol, unitsFormat, unresolvedGlyph, visible Indicates if the text ("FEBA") is right aligned or left aligned.















Forward edge of the battle area